A downloadable asset pack

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This project simulates the behaviour of preys gathering food while while being chased by predators. 

Each agent switches from one state to another: patroling, chasing, escaping, etc. Each state involves an action and a decision. The ai agent performs its current state's action until certain conditions are met, which triggers a change of state.

Feel free to download the project and tinker with it!


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Click download now to get access to the following files:

Finite state machine - Unity Project.zip 31 MB

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