Solar system simulation using shaders
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This project was my first introduction to shaders and I had quite some fun.
Of courses there are no light sources in the scene.
What the shaders simulate:
-> The planets rotating on their axis
-> diffuse lighting and specular highlights
I only used two monobehaviour scripts to do the following:
-> Get the sun's position in the shader script to calculate the sunlight's direction
-> Rotate the planets around the sun
I hope you find it fun and interesting! Feel free to download the project and tinker with it!
Credits:
All the planet textures I used in this project come from this website: https://www.solarsystemscope.com/textures/ .
Status | Released |
Category | Assets |
Author | willy_gamedev |
Download
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Click download now to get access to the following files:
Planets shader project.zip 31 MB
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